Empire Earth II: The Art of Supremacy walks the line between new content and reheated leftovers, mixing intriguing additions, such as African tribes and a campaign at the dawn of Egyptian civilization, with bland accoutrements, such as the French civilization and multiplayer rules that nobody will ever use. Expansions are almost always at one extreme or the other they rarely seem to be simply mediocre. Other times, however, you get a disappointing collection of odds and ends that have been held back from the original game for the express purpose of selling them to gamers for extra cash six months or a year down the line. This might include a new campaign, a fresh faction or two, and maybe even some rule tweaks and new multiplayer modes of play. Sometimes you get great new content that both enhances and lengthens the original game. Expansion packs for real-time strategy games are always a bit of a gamble.
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